John Lin’s channel:
Voxel graphics use a completely different way of modeling and rendering objects in games than we’re used to seeing in modern AAA games. A huge majority of video games use Polygons to render the visuals. These are millions of tiny triangles connected together to form surfaces. Voxels, or volumetric pixels, don’t use any triangles but are instead tiny cubes (3D pixels) grouped together to form objects that have actual volume. Voxels were mostly used in the 90s with games such as Outcast, but have barely evolved since, unlike Polygons which continue to push boundaries with projects like Unreal Engine 5. The only notable example of a recent Voxel based game is Teardown, but John Lin’s ray traced procedurally generated sandbox physics based voxel game looks promising.
1 view
417
110
3 weeks ago 00:00:13 1
Да что ты черт побери такое несешь ? (Банды Нью-Йорка)
4 weeks ago 00:04:14 1
Paramore: Decode [OFFICIAL VIDEO]
4 weeks ago 00:00:32 1
…but the people are retarded
4 weeks ago 00:02:36 5
Jingle Bells | Christmas Song | Super Simple Songs
4 weeks ago 00:04:49 1
Play To Earn🔥This New Play to Earn Game is About to Make a Lot of People RICH
4 weeks ago 00:02:41 6
sinking in the deep || Viktor (Arcane)
4 weeks ago 00:37:34 1
Chorallas - Desert Lambs (1969) [Full Album]
1 month ago 00:02:50 1
We Are Number One but it contains spoilers from Madoka Magica Concept Movie (and Rebellion)
1 month ago 00:04:14 1
The Hunter - Bloodborne (4K UHD 2024)
1 month ago 00:08:38 1
Retired General on How Ukraine Is ‘Bleeding Out’ Against Russia | WSJ
1 month ago 00:19:20 1
Blue Ribbon: Story of the Build
1 month ago 00:03:28 1
Nemo - The Code (LIVE) | Switzerland🇨🇭| Grand Final | Eurovision 2024
1 month ago 01:04:51 18
Half in the Bag: Top 10 Horror Movies (2024) Part 2