Blender: procedural buildings with geometry nodes fields | pt. 2
This is the updated tutorial for the Blender geometry nodes fields variant.
I used the alpha version of Blender (95005bbe02cf) for this project
You can get the assets I will use in this build here:
Check me out on Patreon:
The full node setup will be released once the entirety of this series has been uploaded.
00:00 about the modules
02:12 finding a wall using normals
05:02 selecting the roof and floor
07:04 our goal
08:19 finding corners
09:35 combining everything together
11:41 cleanup
13:33 finally and actually rotating the walls
16:03 cornering the corners
19:20 roofing the roof