Today we have X-Ray Vision in this Unity Tutorial! Now you can implement a see through walls mechanic in your game! We use Shader Graph for a custom shader, a render feature to render above everything and apply a material to an entire layer and how to enable and disable it via code!
Hope you guys like it!
Inspired by Daniel Ilett:
00:00 Intro
00:36 X-Ray Shader
05:05 Render Feature: Render Above
07:48 Render Feature: Normal Opaque
08:40 Script Overview
09:45 End Result
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X-RAY VISION PROJECT:
OR
HERE:
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*Courses*
✦ VFX GRAPH COURSE:
✦VFX for Games in this UDEMY COURSE:
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