Real time character. When creating I used the programs zbrush, Autodesk maya, substance painter. Contains 3 texture sets. Hair, clothes and head with hands.
Model composition.
Clothes14244 triangles
Head-5916 triangle
Eyes-384 triangles
Jaws-6226 triangle
Tongue-466 triangle
Arms-2248 triangle
Hair-14634 triangles
TOTAL 44250 triangles
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