Создаем скины

-Milkshape 3D- Renaming Meshes 1:00 Creating Materials, linking Textures 6:44 Assigning Materials to Meshes 7:12 ::Manual Consolidation:: -Photoshop- Resizing Textures if necessary 16:00 Connecting Textures 22:13 -Milkshape3D- Re-assigning Materials 31:36 Re-mapping Meshes to Texture 33:28 ::Automatic Consolidation:: -Blender- Consolidate into one image 47:04 best viewed in 1080p link to my first Milkshape 3D to UT2004 Skeleton Rigging tutorial, tools: Milksha
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