In the search of the Debug Mode - Spider-Man 2: The Game (PC)
Hi! Many of the Unreal Engine games have a way to open the dev console and do something funny in debug mode. For example, KnowWonder’s Harry Potter trilogy or Shrek 2. And all these games have different ways to enable it, there was no universal solution. None of these ways helped me here... And I really dream about finding the debug mode in this game. Mostly for the “ghost“ feature, which allows you to fly and walk through walls. I don’t even know if this game still has this function (Spoiler: we’ve found it - ) and I didn’t find a way to open a console, but I’ve found some other interesting things, that can be used and maybe help other people find the debug mode here... If we will cooperate as the small community of this game - we can definitely find the mind-blowing stuff! I want to use this video as a request for help. I’m not that clever and tech-savvy, but I’ve already found something, so imagine what other people can find! People, who have more experience in games exploration, than I have.
0:00 - Start
That’s how I’ve found and used these features.
0:22 - PauseMovie
It stopes the cutscenes. The use of this function on stopped cutscene will make it play again.
P.S. I changed the sound here, because it stops with the movie too...
0:42 - ShowDebug
It is the closest thing to the debug mode. I can believe that’s it... There were more debug related functions, but they didn’t work and I don’t know why. Maybe you need to set on true some properties before using them? I have no idea... But this command still gives you some interesting info and hides the interface! It also shows some lines in scripted cutscenes.
0:57 - TestMovie
I can’t imagine the purpose of this command...
1:10 - SetPoints
Just write a number after this command and your points will be equal to this value. This function doesn’t add points, it’s just sets the amount of them, so you can use SetPoints 1000 and your points will be equal to 1000, not 1000 points you already have.
1:20 - SetBossHealth
The same thing, but it works for bosses. Write a number after the command and boss’ health will be equal to this value. I highly recommend you not to set zero, because even 1 sometimes breaks the game... Fizz Factor’s programming is 100% scripted, every small unexpected action from the player can break everything.
1:42 - RestartLevel
This function loads the last checkpoint. It’s very useful, because you don’t have to quit the game and reload it from the main menu - you can just press one button and that’s it...
And yeah, it broke the game here only because I messed up the triggers, setting Rhino’s health to zero too early...
So, that’s the most interesting things I’ve found. Also you can use SaveGame command. It... saves the game, all your points and collectibles, but not all triggers and such things like that. I’ve also found save/load state commands, but they didn’t work... I think there is a way to make them work. Sometimes you just need to pass a value inside... However, this didn’t work for me too.
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Walkthrough playlist:
Spider-Man 2 unused content video:
Debug Videos:
Free Camera cheat mode -
Ghost mode enabled -
How to play as other characters -
More interesting debug features -
More cool cheats -
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