Creating a Stardew Valley inspired game in Python

A Stardew Valley style game in Python and Pygame. This includes farming and foraging, a day and night cycle, weather effects and a merchant. The game was also made in Tiled so you can expand it yourself. You can get my Pygame course here: If you want to support me check out my Patreon: (You also get lots of perks and all my courses) Social stuff: Twitter - Discord - Project files: Links to related pygame videos: Ultimate introduction to Pygame - Delta time in pygame - Masks in pygame - Collisions - Tiled - Cameras - Timestamps: 0:00:00 - Intro 0:01:53 - Setup 0:10:19 - Creating the basic player 0:29:49 - Importing the player graphics 0:42:59 - Animating the player 0:53:32 - Tool use 1:09:04 - Switching between tools 1:21:27 - Creating the overlay 1:32:20 - Starting the camera and importing the floor 1:50:50 - Importing all elements and faking more 3D 2:18:52 - Collisions 2:42:29 - Working on the trees 3:06:42 - Particles 3:16:32 - Player inventory 3:21:57 - Restarting the day 3:46:00 - Starting the soil 4:12:29 - Soil patch graphics 4:32:51 - Watering logic 4:43:19 - Rain 5:03:36 - Creating the plants 5:24:56 - Harvesting 5:32:53 - Daytime transition 5:41:04 - The merchant 6:23:46 - Audio ( some final fixes )
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