In this series retrospective/analysis (and my longest video to date), I discuss how Armored Core went from a franchise I, as a Dark Souls/Elden Ring fan, knew very little about in the wake of that Fires of Rubicon trailer, to becoming one of my all-time favourites.
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Ever since the Game Awards, I’ve seen a lot of people curious about how similar the recently revealed Armored Core 6: Fires of Rubicon was going to be to developer From Software’s Souls games, mainly because Elden Ring was so successful, and partially because Armored Core has never quite reached that level of mainstream appeal. I was one of those curious people, and so I decided to play each numbered Armored Core entry as well as a few of the spin-offs, to get an idea of what this series is all about.
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