Create a Cartoon Eye Material Texture in Maya - PART 12 of Modelling a cartoon character.
Creating cartoon eye materials - PART 12 of How to 3D model a cartoon character in Maya.
In this next lesson I will demonstrate two different methods for creating nice eyeball materials in Maya. first showing how to use ramp nodes and adding extra iris texture.
Secondly using image textures, and adjusting the UV’s
In this FREE tutorial series we are learning to create a 3d character from the beginning through to texturing. See previous videos if you have missed them.
You can follow along in Blender or 3D Max as the principles are the same, just the menu commands will differ.
📗 To jump to a specific part of the video you can skip to any chapter by clicking in the timeline
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 - Eye material Method 01 - Using ramp nodes
07:10 - Adding texture to the iris with noise
12:12 - Method 02 - using image textures
21:42 - Re-shape the eye sockets
👉 NEXT VIDEO: Texturing the hair and creating the eyelashes and eyebrows
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