Starfield crunch story. The Truth about Starfield Development.
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One of the most awaited games from Bethesda, “Starfield“ promises to be a real bomb in the world of video games. But behind the scenes of the development there is real drama, which is causing alarm among gamers.
One anonymous developer, despite threats of losing his job in the gaming industry, told us about the grim reality of working inside Bethesda. Bethesda employees are on the verge of physical and emotional exhaustion. According to developers, studio boss Todd Howard demands excessive effort, turning them into slaves on his virtual plantation.
The power of Todd Howard, the head of the studio, is closely associated with cruelty and oppression. He turns his employees into slaves, and considers his position more like owning a plantation than running a development studio.
Employees are forced to work 70 hours a week without sleep or rest. The exhaustion reaches the point where some of them faint on the job. One developer, opening up about his misery, said, “Work does not bring me happiness. When the crunch ends, my immune system shuts down and I just get sick.“
However, Bethesda employees not only suffer from ruthless overwork, but also have to suffer hunger pains. According to trusted sources, Todd Howard restricts his employees’ meals in order to stimulate their performance. Some even claim that he uses a stick to punish naughty employees. Employees feel intimidated and are afraid to speak out about inhumane working conditions because they fear being excluded from the gaming industry. Threats to leave employees without jobs in the game industry are quietly hanging over them, so all of our sources prefer to remain anonymous.
The health of Bethesda employees has been seriously affected by the ruthless crunch. Many of them have relationships in their personal lives in danger, family relationships falling of them have witnessed their wives leave for other men.
The “Starfield“ game itself also suffers from such development conditions.
According to the workers, “Starfield“ will come out with a huge number of bugs, flaws, errors, problems and crashes, so it is better not to expect a flawless start.
But despite the difficulties, the crunch has been an unpredictable catalyst for Bethesda’s employee bonding. Regardless of racial differences. The studio prison becomes a place where strong bonds and brotherhood are formed. As the saying goes, prison unites.
Recent revelations also reveal that the head of the company, Todd Howard, considers his staff as the property of the company and claims that their fates belong exclusively to him.
We are watching this situation with great concern and hope that the game industry will take action to improve working conditions for developers. Games should be created with love and respect, not at the expense of the health and well-being of those who create them.