The Mirage window smoke has been crucial since the launch of CS:GO, with players constantly seeking to improve it.
I go through the Evolution of the Mirage Window Smoke, an 8 year process that pushed the limits of what the scene knew about creating nade lineups.
“Top teams“ refer to the top 15/20 teams that played Mirage at the time specified.
Credits:
Stream/broadcast credit to:
ESL
ESEA
FACEIT
DreamHack
SLTV
ESWC
99dmg
Epic Sports Events
TaKeTV
LOOTBET
YouTube video credit to:
TrilluXe - Fast Mirage Window Smoke (2014):
adreN - Jump throw bind - allow or ban:
Flapadiddle - Jump Throws Are Now 100% Skill Based:
MrMaxim - How to Wallstrafe by CS:GO Veteran:
ReDMooNTV - VNL KZ - In-depth: The wall strafe:
chickengunya - How To Throw Accurate Jump Smokes (2014):
HattonGames - Fastest and Easiest Mirage Window Smoke. 128 tick. [2017]:
Jumpthrow script ban:
Fifflaren thoughts on jumpthrow script:
ESL bans jumpthrow scripts in 2016:
Reddit threads:
Huge smokes/flashes/mollys compendium (June 11 2014):
Legal jumpthrow workaround:
perfect de_mirage window smoke / no gap / short distance to mid (Oct 23 2015):
The Easiest Mirage Window Smoke - (64 & 128 tick) (Feb 28 2020):
Patch notes before December 2013 updates: Global Offensive&feed=steam_updates
Ancient patch notes:
k1to Instant Window Smokes (2020):