Buidling a PSX style game in Blender and Godot - Timelapse
With the majority of modelling done for the level and the layout most of the way there it’s just a matter of drafting out the enemy placements.
Tweaks and changes can still be done in Blender as scripts for export and then import in Godot handle all the collision and material assignment.
At this point, it’s just lots of iteration. Testing, placing then repeating.
More of the environment will be built as with this being a lightgun game, then having multiple paths will keep things interesting.
Music:
Ben Sound - The Lounge
Ben Sound - The Elevator Bossa Nova
1 view
27
11
1 day ago 00:03:42 1
This Gaming PC Is Basically Cheating | ViprTech Ghost 3.0 RTX 4060 Review - YouTube
2 days ago 00:06:34 5
Iran attacks Israel with missiles after ceasefire, Beersheva hit, casualties reported
4 days ago 00:21:27 8
Лондон. Современная архитектура столицы Великобритании
4 days ago 00:00:36 1
Москва ЖК Люблинский парк -20 ПИК Новостройки #shorts Moscow Complex Lyublinsky Park PIK Buildings
4 days ago 00:03:53 1
Silverchair - Anthem for the Year 2000 (Official Video)
5 days ago 00:02:18 19
Silicone Heart: Farming Game - Announcement Trailer | PS5 & PS4 Games
6 days ago 00:03:42 1
These Rock Speakers Slap! OSD BTR805 Review – Backyard Vibes or Just Fancy Landscaping? - YouTube
1 week ago 00:00:15 1
Soothing Clapping Plush Toy | Gentle Sleep Companion for Babies #babycare #babyessentials #cute
1 week ago 00:23:19 3
Building a Survival Cabin with Chimney-Fireplace & Wooden Roof in the Wilderness
1 week ago 00:00:41 1
Москва ЖК Люблинский парк -15 ПИК Новостройки #shorts Moscow Complex Lyublinsky Park PIK Buildings