Scene System #2

Got a lot done over the past week, despite being ill for half of it. 00:00 - Volumetric Fog 01:31 - Cubemap Fog 02:23 - Gradient Fog 03:32 - UI Components 04:18 - Depth Of Field 04:50 - Post Processing 05:12 - Highlight / Outlines 05:59 - Bloom 06:25 - Physics Stress 06:33 - Hull Colliders 06:49 - Particle Systems 07:19 - Navigation Mesh 07:59 - Fixed Timestep & Lerp 09:25 - Curve & Gradient Editor 09:54 - Animation 10:47 - Parenting To Bones 11:22 - Threaded Animation 11:37 - Bone Merge
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