NVIDIA DLSS 3.5 | New Ray Reconstruction Enhances Ray Tracing with AI

DLSS: Max Quality, Max FPS, Powered by AI. Learn more at AI is transforming the world, and NVIDIA’s Bryan Catanzaro is here to talk about how DLSS is getting even better with Ray Reconstruction technology. Through a new neural network, Ray Reconstruction works on all GeForce RTX GPUs to enhance the image quality of intensive ray-traced content. DLSS puts two computers on your side: the NVIDIA supercomputer training the AI model, and the RTX GPU in your PC executing it in your game. 0:00 – 5 Years of Neural Rendering 0:24 – Introducing DLSS 3.5 0:39 – Understanding the Ray Tracing Pipeline 1:35 – Limitations of Hand-tuned Denoisers 2:30 – Ray Reconstruction 3:01 – Smarter than Denoisers 3:54 – Examples in Cyberpunk 2077 4:14– Benefits in Creative Applications 4:39 – DLSS Technologies 5:49 – AI is Just Getting Started Subscribe to GeForce! GeForce Twitter: GeForce Instagram: GeForce TikTok: @nvidiageforce GeForce Facebook: GeForce Community Portal: #RTXOn #BeyondFast
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