Creating USD Assets with Component Builder | Chris Rydalch | Solaris Workshop

This workshop covers building USD assets in Solaris, using the Component Builder tool-set added in Houdini 19. We’ll discuss what USD assets can look like, and how the Component Builder simplifies making good USD assets even for artists new to USD/Solaris. We will also cover how to leverage some of these features down the road, in later stages of a pipeline. Hopefully by the end you will come away with more confidence about USD assets, as well as a better understanding of using the Component Builder in your projects. Chris Rydalch has worked in feature animation for the last 10 years. Most of that time has been spent in production as a character simulation, crowds, and FX TD at Pixar, DreamWorks, and Blue Sky Studios. His most recent role at Blue Sky was Production Technology TD, where he helped roll out a new pipeline based around USD. Today he works at SideFX in the R&D group, primarily focused on workflows and tools for Solaris and Karma.
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