Character Design for Blender - Chapter 3: Sculpting details

Chapter 4 (free): Gumroad (paid) : Blender Market (paid): The third chapter in the “Character Design for Production“ tutorial series. In this series we create a character from scratch, all the way through modelling, sculpting, texturing, rigging and animation. In this lesson, we begin sculpting in the major landmarks for our character’s head. #Blender #tutorial #characterDesign
Back to Top