sculpting and procedurally texturing a cactus game asset#zbrush#substancepainter#3dvegetation#3dsmax
It’s a narrated walk through of how to model, sculpt and procedurally texture a Cactus Game Asset using 3Ds Max, Zbrush and Substance painter .check the project here:
#cg #3d #tutorials #hardsurface #organic #gameasset #autodesk #3dsmax #substancepainter #zbrush #ue4
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